Title | Expansion To Title | Coop or Competitive | Min Players | Max Players | Min Playing Time | Max Playing TIme | Categories | Mechanisms | Year | BGG Weight | Image |
---|---|---|---|---|---|---|---|---|---|---|---|
5-Minute Dungeon | Coop | 2 | 5 | 5 | 30 | Card Game, Fantasy, Fighting, Real-time | Co-operative Play, Hand Management, Variable Player Powers | 2017 | 1.1 | ||
Above and Below | Competitive | 2 | 4 | 90 | 90 | Adventure, Book, City Building, Economic, Exploration, Fantasy, Farming, Negotiation | Action Point Allowance System, Card Drafting, Deck / Pool Building, Dice Rolling, Set Collection, Storytelling, Trading | 2015 | 2.55 | ||
Aeon's End | Coop | 1 | 4 | 60 | 60 | Card Game,Fantasy, Science Fiction | Card Drafting, Co-operative Play, Deck / Pool Building, Hand Management, Variable Phase Order, Variable Player Powers | 2016 | 2.72 | ||
Bob Ross: The Art of Chill Game | Competitive | 2 | 4 | 30 | 30 | Card Game, Dice, Movies / TV / Radio theme | Action Point Allowance System, Dice Rolling, Hand Management, Set Collection | 2017 | 1.8 | ||
Boss Monster: The Dungeon Building Card Game | Competitive | 2 | 4 | 20 | 20 | Card Game, Fantasy, Video Game Theme | Auction/Bidding, Hand Management, Player Elimination, Take That, Variable Player Powers | 2013 | 1.81 | ||
CV | Competitive | 2 | 4 | 60 | 60 | Card Game, Dice, Humor | Card Drafting, Dice Rolling, Hand Management, Press Your Luck, Set Collection, Simulation | 2013 | 1.85 | ||
CV: Gossip | CV | Competitive | 2 | 4 | 60 | 60 | Card Game, Dice, Expansion for Base-game, Humor | Dice Rolling, Hand Management, Press Your Luck, Set Collection, Take That | 2014 | 1.93 | |
Cards Against Humanity | Competitive | 4 | 30 | 30 | 30 | Card Game, Humor, Mature / Adult, Party Game, Print & Play | Hand Management, Simultaneous Action Selection | 2009 | 1.24 | ||
Castles of Burgundy | Competitive | 2 | 4 | 30 | 90 | Dice, Medieval, Territory Building | Dice Rolling, Set Collection, Tile Placement, Variable Phase Order | 2011 | 3.03 | ||
Castles of Mad King Ludwig | Competitive | 1 | 4 | 90 | 90 | Post-Napoleonic | Card Drafting, Pattern Building, Set Collection, Tile Placement | 2014 | 2.67 | ||
Catan | Competitive | 3 | 4 | 60 | 120 | Negotiation | Dice Rolling, Hand Management, Modular Board Route/Network Building, Trading | 1995 | 2.35 | ||
Century: Spice Road | Competitive | 2 | 5 | 30 | 45 | Card Game, Economic, Medieval | Card Drafting, Hand Management, Set Collection | 2017 | 1.75 | ||
Cobras | Competitive | 1 | 5 | 30 | 45 | Card Game | Trick-taking | 2017 | 2 | ||
Colony | Competitive | 1 | 4 | 45 | 60 | Card Game, Dice, Science Fiction | Deck / Pool Building, Dice Rolling, Trading | 2016 | 2.39 | ||
Cosmocracy / Galactic Debate | Competitive | 3 | 8 | 20 | 45 | Humor, Party Game, Political, Science Fiction | Acting, Storytelling, Voting | 2016 | 2 | ||
Dead of Winter: A Crossroads Game | Coop | 2 | 5 | 45 | 210 | Bluffing, Deduction, Horror, Zombies | Action Point Allowance System, Area Movement, Co-operative Play, Dice Rolling, Hand Management, Press Your Luck, Storytelling, Trading, Variable Player Powers, Voting | 2014 | 3 | ||
Destination: Neptune | Competitive | 2 | 4 | 90 | 90 | Economic, Educational, Science Fiction, Space Exploration, Territory Building | Area Control / Area Influence, Hand Management, Pick-up and Deliver | 2014 | 2.65 | ||
Dungeon Petz | Competitive | 2 | 4 | 90 | 90 | Animals, Fantasy, Humor | Auction/Bidding, Hand Management, Worker Placement | 2011 | 3.55 | ||
Dungeon Petz: Dark Alleys | Dungeon Petz | Competitive | 2 | 4 | 90 | 120 | Fantasy, Humor | Hand Management, Worker Placement | 2013 | 3.8 | |
Eclipse | Competitive | 2 | 6 | 60 | 200 | Civilization, Fighting, Science Fiction, Space Exploration, Wargame | Area Control / Area Influence, Dice Rolling, Grid Movement, Modular Board, Player Elimination, Tile Placement, Variable Phase Order, Variable Player Powers | 2011 | 3.68 | ||
Eschaton | Competitive | 2 | 6 | 60 | 180 | Card Game, Fantasy, Medieval, Territory Building | Area Control / Area Influence, Card Drafting, Deck / Pool Building, Hand Management | 2016 | 2.4 | ||
Evolution | Competitive | 2 | 6 | 60 | 60 | Animals, Card Game, Environmental, Prehistoric | Hand Management, Simultaneous Action Selection, Take That | 2014 | 2.45 | ||
Evolution: Climate | Evolution | Competitive | 2 | 6 | 60 | 60 | Animals, Card Game, Educational, Environmental, Fighting, Prehistoric | Action Point Allowance System, Hand Management, Press Your Luck, Secret Unit Deployment, Simulation | 2016 | 2.68 | |
Evolution: Flight | Evolution | Competitive | 2 | 6 | 60 | 60 | Animals, Card Game, Prehistoric | Hand Management, Secret Unit Deployment, Simultaneous Action Selection | 2015 | 2.6 | |
Exploding Kittens: Imploding Kittens | Exploding Kittens: NSFW Deck | Competitive | 2 | 6 | 15 | 15 | Animals, Card Game, Comic Book / Strip, Humor | Hand Management, Player Elimination, Press Your Luck, Set Collection, Take That | 2016 | 1.17 | |
Exploding Kittens: NSFW Deck | Competitive | 2 | 5 | 10 | 15 | Animals, Card Game, Comic Book / Strip Humor | Hand Management, Player Elimination, Press Your Luck, Set Collection, Take That | 2015 | 1.08 | ||
Fairy Tale | Competitive | 2 | 5 | 30 | 30 | Card Game, Fantasy | Card Drafting, Hand Management, Set Collection, Simultaneous Action Selection | 2004 | 1.76 | ||
Fields of Green | Competitive | 2 | 4 | 45 | 45 | Card Game, City Building, Farming | Card Drafting, Simultaneous Action Selection, Tile Placement, Variable Phase Order | 2016 | 2.59 | ||
Forbidden Island | Coop | 2 | 4 | 30 | 30 | Adventure, Card Game, Fantasy | Action Point Allowance System, Co-operative Play, Grid Movement, Hand Management, Modular Board, Pick-up and Deliver, Set Collection, Variable Player Powers | 2010 | 1.74 | ||
Gaia Project | Competitive | 1 | 4 | 60 | 150 | Civilization, Economic, Science Fiction, Territory Building | Modular Board, Route/Network Building, Variable Phase Order, Variable Player Powers | 2017 | 4.29 | ||
Game of Thrones | Competitive | 3 | 6 | 120 | 240 | Bluffing, Fantasy, Negotiation, Novel-based, Political, Wargame | Area Control / Area Influence, Area Movement, Auction/Bidding, Hand Management, Player Elimination, Simultaneous Action Selection, Variable Player Powers | 2011 | 3.66 | ||
Hanabi | Coop | 2 | 5 | 25 | 25 | Card Game, Deduction, Memory | Co-operative Play, Hand Management, Memory, Set Collection | 2010 | 1.7 | ||
Hero Realms | Competitive | 1 | 4 | 20 | 30 | Card Game, Fantasy, Fighting | Card Drafting, Deck / Pool Building, Hand Management | 2016 | 1.98 | ||
Hero Realms: Boss Deck - The Dragon | Hero Realms | Competitive | 2 | 4 | 20 | 30 | Card Game, Fantasy, Fighting | Deck / Pool Building | 2017 | 1.98 | |
Hero Realms: Boss Deck - The Lich | Hero Realms | Competitive | 2 | 4 | 20 | 30 | Card Game, Fantasy, Fighting | Deck / Pool Building | 2017 | 1.98 | |
Inis | Competitive | 2 | 4 | 60 | 90 | Ancient, Card Game, Miniatures, Mythology | Area Control / Area Influence, Area Movement, Card Drafting, Hand Management, Memory, Modular Board, Tile Placement, Variable Phase Order | 2016 | 2.95 | ||
Istanbul | Competitive | 2 | 5 | 40 | 60 | Economic | Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver | 2014 | 2.59 | ||
Istanbul: Letters & Seals | Istanbul | Competitive | 2 | 5 | 40 | 60 | Economic | Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver | 2016 | 3 | |
Istanbul: Mocha & Baksheesh | Istanbul | Competitive | 2 | 5 | 40 | 60 | Arabian, Economic | Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver | 2015 | 2.73 | |
King of New York | Competitive | 2 | 6 | 40 | 40 | Dice, Fighting | Area Control / Area Influence, Area Movement, Card Drafting, Dice Rolling, Player Elimination, Press Your Luck | 2014 | 1.85 | ||
King of Tokyo | Competitive | 2 | 6 | 30 | 30 | Dice, Fighting | Area Control / Area Influence, Area Movement, Card Drafting, Dice Rolling, Player Elimination, Press Your Luck | 2011 | 1.51 | ||
King of Tokyo: Power Up! | King of Tokyo | Competitive | 2 | 6 | 30 | 30 | Dice | Area Control / Area Influence, Area Movement, Card Drafting, Dice Rolling, Player Elimination, Press Your Luck | 2012 | 1.69 | |
Legend of Drizzt Board Game, The (Dungeons & Dragons) | Coop | 1 | 5 | 60 | 60 | Adventure, Exploration, Fighting, Miniatures | Co-operative Play, Dice Rolling, Grid Movement, Modular Board, Role Playing | 2011 | 2.63 | ||
Lords of Waterdeep | Competitive | 2 | 5 | 60 | 120 | City Building, Fantasy | Set Collection, Take That, Worker Placement | 2012 | 2.5 | ||
Voluspa | Competitive | 2 | 5 | 45 | 45 | Abstract Strategy, Mythology | Hand Management, Tile Placement | 2012 | 1.88 | ||
Yokohama | Competitive | 2 | 4 | 90 | 90 | Economic | Grid Movement, Modular Board, Route/Network Building, Set Collection, Worker Placement | 2016 | 3.35 |
Game of Thrones
Competitive
Weight:
3.66
6
-
Players:
3
240
-
Play Time:
120
Categories:
Bluffing, Fantasy, Negotiation, Novel-based, Political, Wargame
Mechanics:
Area Control / Area Influence, Area Movement, Auction/Bidding, Hand Management, Player Elimination, Simultaneous Action Selection, Variable Player Powers
Dead of Winter: A Crossroads Game
Coop
Weight:
3
5
-
Players:
2
210
-
Play Time:
45
Categories:
Bluffing, Deduction, Horror, Zombies
Mechanics:
Action Point Allowance System, Area Movement, Co-operative Play, Dice Rolling, Hand Management, Press Your Luck, Storytelling, Trading, Variable Player Powers, Voting
Eclipse
Competitive
Weight:
3.68
6
-
Players:
2
200
-
Play Time:
60
Categories:
Civilization, Fighting, Science Fiction, Space Exploration, Wargame
Mechanics:
Area Control / Area Influence, Dice Rolling, Grid Movement, Modular Board, Player Elimination, Tile Placement, Variable Phase Order, Variable Player Powers